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(+2)

Extremely polished game!

The weapon was nice and creative. I would've introduced enemies in places with low ceilings, so the weapon bounces would make it act like a conventional weapon, and make later encounters happen in more open areas, forcing players to dance around enemies.

Awesome game, congrats!

Thanks for playing! We'd have loved to have had a bit more time to really fine-tune the levels to make the most of the mechanic, for sure.