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(+2)

Pretty polished. Congrats!

In my humble opinion, everything, the enemies, the camera, etc, seems to move too quickly. I cant get enough time to appreciate the nice sprite work. (:

I would recommend some kind of bounding box based camera movement, so it doesnt move when making very small movements. Also something like Mario, in which the camera only moves up if you land in a platform above.

nice game anyway :)

(+1)

Thank you! Good ideas all around - frankly, I think the number one thing the gameplay style needs to work perfectly is a bigger screen, haha.