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Loved it - you really took the theme and ran with it! Big fan of the puzzle-esque combat and the way that working out the game's various systems was the real battle. Felt that everything was introduced at a good pace too, but I'll admit I felt a little overwhelmed come the final boss! 

(And others have mentioned it too, but that name selection at the start was absolute gold - thanks for the laugh!)

Thank you very much. :-)

To be honest, I'm pretty surprised (and glad) that the pace turned about right.
I was in such a rush for designing the actual battles, in the last hour, that the mechanics could also have been really hard to understand. I guess I'm lucky!