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Overall very much dig the concept you're going for here. The management of multiple objects with different interaction behaviors was very clever and it worked well with the theme! The graphics may have been simple but they work well for the concept since the focus is on solving a puzzle, and honestly you could take the art in any direction and it would work because the mechanics themselves are the focus. Everything ran smoothly and although I got frustrated I had fun as well! Good work!

(+1)

Thanks for the feedback!  Hopefully my next go around will limit that frustration factor.  I also get frustrated with it, i think there may be a bit too much user friction in the current version but I'm really looking forward to working on it some more