Have I mentioned how happy this game makes me? :)
I loved the fact that I had to figure out the recipes just like someone's first day on the job (uh, yeah, im an alchemist)
This kept some mystery and challenge if there were a recipe list the game wouldn't hold as much of my attention and the reward for finding the recipe not so sweet.
This is exactly the types of games that I play, challenging, rewarding, no time pressure.
Trip Time Games
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I was so torn on the Music, my first song i ever made and i didnt want it to play in a loop for how long a player needs to play the game. Looking at it I should have played it once on game start :D Next time! Thanks you for the feedback. I definitely agree some more controls for this kind of connect disconnect, maybe 2 buttons in the future :D
I enjoyed the music a lot. I think the idea here is great and could have a mass factory type game in short order. The graphics were great and the movement was smooth. I do think the ramp up needs something early on to give a progression to automation a little bit sooner to keep the player engaged when moving diamonds by hand.
I loved the feel and look of the city area, it was interesting and felt alive.
Though I could not join a mech fight, pressing F on the vehicle didnt take me to the fight, it didnt do anything.
I felt the sound fx were a bit too loud by default and no volume control on the soundfx.
Overall I want to see more and especially the mechs!
The look is fantastic, the big snow level and looking at the different buildings could see the quality here. After i figured out the build menu i had some fun changing the cars look and feel, I did fly into space and found a funny bug where I was driving wheels around. I saw the work put into this and even though it was not perfect, it is quite a feat.