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(+1)

I really tried to run this on my linux but couldn't get it to work. I failed compile the specific Löve version 10.2 you used and the only package or executable to download was version 11.2.
So I tried running it in 11.2 but got the following error:


I'm unfamiliar with Löve so I can't tell if it's a version problem or an issue with your package.

Your game sounded interesting though. A shame I couldn't get it to work :)

Sorry about that, I should have used the latest version while doing game jam. On the love2d homepage, there is a "Other version" link where you can find all the previous version of Love2d (including 10.2 linux). Here is the direct link: https://bitbucket.org/rude/love/downloads/

11.2 changed a few of the functions I used, that is why you couldn't launch the game.

(+1)

I'm having the same problem. Would it be alright if I poked around and tried to get it running on the latest LÖVE version?

(1 edit)

Sure, the love2d file is actually a zip file, you can rename it to make it a zip file. Then, you can find the Dependencies.lua file and change two line of code to fix this issue: Add 'stream' or 'static' to the love.audio.newSource method as a parameter like so:

  • ['bgm'] = love.audio.newSource('sounds/Out of my dreams NES.mp3', 'stream'),
  • ['score'] = love.audio.newSource('sounds/Pickup_Coin.wav', 'static')

Once you change the code, rename it back to .love file and you can run it. I actually already fix it and ported everything to 11.2 version but I can't upload it until the jam is over.