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I like puzzles - so I liked your game. Because there is no tutorial or guide: Figuring out the rules is the main puzzle to solve.

It took me a while (maybe 20 minutes) to solve level 0. After I understood that part of the rules the level 1-4 where easy. (30 seconds per level) Level 5 took me again 10-15 minutes (I need to figure out more of the mechanic). Level 6 again took me some time (Again more rules to understand.).

After that I had fully understood how the mechanics work - the remaining levels where then easy.

Maybe you should think about making the difficulty more balanced:

Give some more hints to figure out the rules. For instance:

  • The area where you put the "operation" could just be a circle, so that it looks more similar to the operations in the bottom right area.
  • Show a connection between the areas where the "processing" is done, so that it is clear how the flow is
  • Create more complex puzzles, that are hard even when you know the rules

Thank you for the feedback. I haven't had much time to work on the game lately, though I am hoping to return to it when I have time.

I do have the beginnings of a tutorial system set up. I'm hoping to make it a lot easier for the player to learn the early mechanics, as I'd really like for the challenge to be primarily in the later levels when you're having to balance adjusting multiple elements with a limited instruction set.