Great game! You sure did get in a lot for this jam, very impressed. Great Gameboy look and feel and music.
Only a couple of "issues", at least for me. :) For some reason it took me a bit too long to figure out how to load the cargo, I was not standing in the right spot the first couple of times I tried. LOL Finally figured that out.
Avoiding things in space was mostly fun, except there were times with RNG where no matter what I wasn't able to avoid things. Maybe allowing the ship to speed up or slow down, but maybe it costs $ for fuel or has some sort of consequence. Or allow for the ship to move forward and back just a bit to make it so I could at least use some "skill" to avoid things.
As was already mentioned I couldn't figure out what moving the furniture did and it was pretty tedious to do so I gave up trying to figure it out. LOL Maybe make it so you could just push without it asking but you could pull by hitting the interact button to attach yourself, then press it again to let go?
The dialogs were nice for some things, especially when you flew your ship, but for some reason the first time I interacted with that person I didn't quite get that I was flying my ship off, thought I was just going into some other room, like maybe the cockpit. So I flew off the first time with an empty cargo. LOL
Another variation I thought of was something similar to the tetris type game I made, where instead of putting things onto the shelves you could grab items from somewhere in the station and then place them on your ship but then be able to slide them around to balance out the ship. Boxes could be odd shapes. Not needed but while I was thinking about some things this idea came to me.
Again, great job. Even without my suggestions it was a fun and interesting game.