Hello there! I really like this plugin and was messing around with it,
one thing I wanted to do was make it so that the player's turn automatically ends after they've used a certain amount of cards (by default it's 2 but I wanted to make it adjustable so I can add skills that grant more actions and such), the only issue is there didn't seem to be a way to do this with the plugin, so I attempted to do a makeshift action-count system in-game, by setting the number of actions to the player's default action count at the start of the battle. Then once the player uses a card it calls a "consume action" common event that does as follows
This works fine at first, but an issue arises upon reaching 0, for some reason, I cannot force the turn to the end with my end turn skill, instead the game softlocks as seemingly nothing happens forever. After doing some tests I came to the conclusion that for some reason the game was stuck trying to use the end turn skill, but it couldn't (I did this by giving the end turn skill a common event which just put up a dialogue box with some text) I tried to fix this by using switches to make the force action part happen in a troop event with the "moment" condition but that just gave me the same result.
So with seemingly no other options left I come here to ask if there's a way I can get the effect I want here? or at the very least force the turn to end after a set amount of cards used if I can't make it dynamic/adjustable?