Took me a while to play this one, doed to the warnings... but saying this openly for anyone next, no, you don't need to harm the kitty.
Now, as for the game... what, just what did I just play? That was such a surrealistic trip, going from a to c and to W all the way back to n and m. I didn't do well on the timed options, and when the credits rolled I was like... allright, I've got an ending, let's wait to reload...
*But no*
It kept going, and going, it felt like a final fantasy final boss, constantly changing forms lol, then I realized I was still playing, and there were still choices to be taken. So I pressed onwards, and quickly realized Rhime was breaking the 4th wall, and that's when it got even MORE interesting.
I just LOVED the whole dialogue when I told Rhime to let Linnet live. Every word you wrote for the player to said, is what I wanted to say. And that touch of the game shutting down and having to open it again... just the cherry on top of what was going on. That CG with Rhime and Linnet happily playing cards was worth all the nightmares!
As for the technical details... I really have nothing to say. Just, flawless in every area. Art, dialogue, VA, programming (heck, I was surprised to see it being a Unity game, and even more how WELL achieved it was, I know first hand how *hard* that is), and I really enjoyed the music too, felt like a nice companion allong the journey!
For real, this game was outstanding. Well done you all! I'm yet to try out some more secrets, so thank you for dropping that walkthrough!