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(+3)

I liked that I could switch between characters and have different, complementary powers that helped me move through the level. I had some trouble with walls. 

Some npcs were in the way since I had to jump near them and constantly triggered their dialogue. Maybe using another action/key (e.g. E instead of the space bar) to trigger their dialogue could've solved the problem.

Nice art!

(+1)

Thanks for playing and taking the time to comment! That is great feedback about the NPCs dialogue, we definitely had trouble with Input in Godot so I think we wrestled with getting the dang things working for a bit at first haha.