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ok Im gonna throw my two cents here first of I like the game the quirky anthropomorphic characters and they all had fun and intresting dialogue the quest system was cool tbh at the end it did felt like a fetch quest(minor complaint) also one BIG complaint I have is that there is no omni directional movement idk if its intentional or not since there are no UP and DOWN sprites but omni direction should be here regardless its easy to implement too maybe its intentional idk but I think it should be implemented, the collision is also pretty weird I got softlocked on a tree and a pond which made me almost quit since I was at the end also I would just press the interact button randomly far from npcs and the dialogue would still trigger another big complaint is that the full screen of the web version dosent work so I downloaded the windows version and on full screen the artwork is streched tbh I like everything about this game like the characters and the simple plot but I want it to have a bit of polish like the collision and the movement but overall I loved the game even though I addressed a laundry list of problems but I loved it. I want this game to really succeed and so hopefully most of these problems would be fixed in a update if you guys want to do one or maybe try to not repeat the same mistakes for your next game Good Job.

Glad you enjoyed the game! Yeah we really bit off more than we could chew this time, but fingers crossed we're gonna be more reasonable and well organised for our next jam!

(+1)

Thanks for your feedback! I made the sprite for Cath (MC) and originally we were going to do the front and back-facing sprites but decided against it because we liked the look of the side sprites. I will definitely take your comments into consideration for future designs!