I absolutely love the spin on typical farming games, and you can 100% take this concept further and develop a much bigger game from it! However, I did find some of the mechanics quite annoying to deal with, mainly the exhaustion mechanic, but also the timing of when to plant things as you run by and such.
Honestly, I think this could make for a really good rhythm game! Could somehow have the player in a sense crafting their own music based on the plants theyre planting and the actions theyre doing, sounds like a really fun idea! Either way, I look forward to seeing where this may go!
Viewing post in Harvest Sprint jam comments
I would say since theres already the difficulty of having to time the plant, you could definitely keep it out, but it might be good to keep a much more relaxed version in. Maybe keep it as something like Time, where you could have 5 or 6 sprints in a day and display the time on a clock! (the ability to look at your farm without sprinting would be great as well)