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(+1)

Lovely game. I know i'm not supposed to to rate on graphics but they really tie well into the goofy ragdol physics. I love the idea of a one bullet game but you save people instead of blasting them. I do however wish that there was more of an emphasis on actually throwing the buoy as it seems like the best strategy was just running into guys, kind of removing the "only one lifebuoy" mechanic.

Thanks for commenting! :D  Yeah I agree this can be an issue, thank you for pointing it out
Since you played my game, you might be interested in watching my devlog video of the game (:

(you don't have to if you don't want to, it's there just in case)