Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I hate that moustach-y wizard after all the concentration game - it's really disappointing, no idea how to play, let alone how to win it. The last 4 days I didn't learn anything as I was a grandmaster already, not sure if the balance is right in the game. The travelling salesman is a nice thing, would be cool to see it on the left, not only reading about it.

Nice playable resource management game if you omit the concentration mini-game. Kudos for different settings for voiceovers etc.

(+1)

Sorry for your bad experience with the minigame. We didn't have the time left for a proper tutorial, and it has performance issues in the web version. We recommend downloading the game for good measure.

 Here's a tutorial:

It's a drag-and-drop mechanic. You have two drop-areas: The border with the fishes and Sorcell himself. Your task is to drag the good productive thoughts onto Sorcell and the unproductive thoughts into the border.


Thank you still for trying so hard ;v;

Ok, that kinda makes sense, but I thought I had to drag inside the circle and outside of it, not the Sorcell himself. Yeah, performance hit made it worse. Thanks for clarifying.

(+1)

I actually think that provoking so strong emotional response from the game is actually a great feat! Not many games on the jam made me feel so involved :)