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Thanks for the reply! Seems like everything is working as it should based on your reply, except the repeating dialogue thing. It's just that lines at the end of an NPC's dialogue repeat when Billy starts his dialogue. It's not an infinite loop or getting stuck or anything, it just repeats a single sentence of dialogue and acts like Billy said it when the NPC just ended their dialogue with that line. It shows Billy's pic saying the line to start his dialogue, if that makes sense.

Glad the sequences are attainable. Question though, is there a way to see the input sequence in a menu before you use it in combat? Would just be a small quality of life thing if we could view the sequence and learn it outside of combat, but if not it's okay too, because we can just fight a simple enemy or something and practice the sequence there. So no biggie.

Hope you do finish the game but take your time. I really enjoy your writing style so I appreciate the NPC dialogues. Sorry to hear you get bored with that though. You're talented and it shows in this game. So I'll keep playing around with the version that's uploaded and check out any new updates, plus I may make some youtube videos for the game if that's cool with you? Not sure when those will go up but I'd like to do a Let's Play for it, hopefully with a closer to release version but I could maybe do a preview series for the "early access" version(s) too. 

Thanks again and good luck with the development.

The dialogue I will check as soon as I get back home. Let me make sure: Billy class Ranger?
There is no way to put visible sequences in menu, but, you gave me an idea, I will put few Target Dummies around the game (military buildings) where people can test out their spells and tehniques if they want. Will put it on my TO DO list.

As for stream and youtube you can do it the game is free and I don't get any financial benefit from it plus I'm personal publisher so there is none to ask permission from. There are 3-4 videos of the game but they are about  2 years old and outdated since RPGMaker is a niche as it is and I have no advertisment, so I would be happy to see new videos how people play to tweek the gameplay and fix isssues that might occur.

 I also thought of upgrading game someday to newer RPGM if I ever get like a donation to purchase newer version and comission update of current scripts used to make it a MMO of sort so I'm not in a hurry to finish it right now unless I get somekind of supporter or person who knows how to update script for other versions of RPGM.

Anyway, keep me posted if you play, stream, upload or find issues/suggestions.

So now you're *not* really going to finish it? Hmm. I'm not a developer myself but I would say, rather than upgrading the engine right now, if I were working on it I would try to get something done with what you have because you've done so much work in this engine. You can always upgrade down the line but imo (as an ignorant onlooker, yes) is that an upgrade right now isn't needed, especially when you can continue working on the HUGE amount of work that's already been done. Just my 2 cents though, take it or leave it if u want. 

As I said I'm excited about this project but I understand it's a tricky business creating something of this magnitude, or of any magnitude really. So I wish you luck and hope you can find the motivation to keep plugging away on it. Anyway, I'll keep you updated on the videos or uploads as I make them. Cheers!

I think I didn't make myself clear z I'm going to work and finish it someday, but, I was thinking that one day if the chance comes, I would like to make it on  newer version since it has a lot more kf freedom and limitations removed plus could make a MMO version of game since the map and content would allow it.

Hope to hear from you soot