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Cookies Need Love
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I can't really make a walkthrough that's up for the players/streamers. As for dual wield, you can do it if you learn the skill. There are "hidden" quests/events that will trigger if you done something before, like getting two party members or a questline that gives you something like the exotic vendor or the hidden treasure that you find around the map.
The best example is the Fast Travel from Bror Village. That's a village that has no connection with any place, but, if you do a questline, and do certian thing a wolf pack will attack the village, if you manage to defend it, you will get a new traveling route from there. There are a lot more exampless you just need to play and explore for yourself. As for the magic sword thing, there are currently 8 classes and 2 classes that can be "evolved" like paladin to blood knight if you find the secret place and do the ritual that evolves your paladin giving different spells.
You can buy a house plot if you find it in the western part of the Empire. There is a house to be bought inside Etrereburg that you can buy but not yet, it's done just need to finish quests and events there.
There are kingdoms in game which you will be able to join and maybe lead? I didn't finish that part yet but it's in progress
"i hope there will be romance and maybe marriage that can be conditional like apart of a certain class or reached a certain level or done a certain quest and maybe a dating system "
I was thinking in adding that but it takes a lot of work so I gave up on it, I will try someday to implement it so that you can marry someone and if they are in nobility you need to do reputation and maybe get a dowry as a bonus, etc.
" the button pressing thing can be annoying every time so i think basic spells shouldn't require it at all or at least have something like an item that can disable it or maybe have a skill use spell system where if you use a spell a certain amount of times that you dont have to do it anymore but you have to master it and for the needs could you have some sort of skill tree for them and battle skills"
You can always turn this on/off if you go misscalenious or chose at start
I think I didn't make myself clear z I'm going to work and finish it someday, but, I was thinking that one day if the chance comes, I would like to make it on newer version since it has a lot more kf freedom and limitations removed plus could make a MMO version of game since the map and content would allow it.
Hope to hear from you soot
The dialogue I will check as soon as I get back home. Let me make sure: Billy class Ranger?
There is no way to put visible sequences in menu, but, you gave me an idea, I will put few Target Dummies around the game (military buildings) where people can test out their spells and tehniques if they want. Will put it on my TO DO list.
As for stream and youtube you can do it the game is free and I don't get any financial benefit from it plus I'm personal publisher so there is none to ask permission from. There are 3-4 videos of the game but they are about 2 years old and outdated since RPGMaker is a niche as it is and I have no advertisment, so I would be happy to see new videos how people play to tweek the gameplay and fix isssues that might occur.
I also thought of upgrading game someday to newer RPGM if I ever get like a donation to purchase newer version and comission update of current scripts used to make it a MMO of sort so I'm not in a hurry to finish it right now unless I get somekind of supporter or person who knows how to update script for other versions of RPGM.
Anyway, keep me posted if you play, stream, upload or find issues/suggestions.
@fluent2332 Hey thanks for your time. I appreciate your feedback so I'm going to reply it now to see if there are any issues persisting:
- Each class has a different amount of stat increase per one point, according to their main stat. AGI and LUK are for Bandit, STR DEF are Sellsword, Cultist MAT (Magic Attack) and MMP (Maximum Mana Points), etc. Commoner aka NPC or starting Billy (the one with white shirt) is tagged as Commoner and they get all stats increased by 1 for 1 stat point. That might be the issue here, when you choose a class, it will give you a proper stat increase, that's why the intro and Tutorial Island has only increased by 1.
- The input sequence can be turned ON/OFF in menu ESC>Miscellaneous. The sequence for spells and techniques is different for each and more powerful the spell or technique, the bigger the sequence. I've tested every one of them before putting them in the game, so they are attainable. Lock picking is usually so-so, easy normal are not that hard and are most common in the game, while hard is only special places and chest/doors that contain good loot.
- The game has more than 85 quests I didn't edit the text yet, forgot about it. I count quests as the official quests you get from NPC's but there are events that trigger quest-like stories that change attitude or location for the player depending how they play. For instance in Bror Village there is no Fast Travel with horse, but, there is a guy that just stands there with a horse, if you trigger a event (can't remember now what it was) and you come back to Bror talk with that person (there is no idication taht it's a quest), you finish few tasks you get him to act as a Fast Travel otherwise there is no FT there. So, basically there i s more than 200 quests in game if you count those
.
4. A lot of times the end of dialogues repeat. For example, the character may end with the line "A life of adventure is hard.", and then Billy will say the same exact thing to start his dialogue. This has happened several times now with various repeating lines in the Elf Ranger intro and on the ship and on Tutorial Island. Hope this helps. Can you explain more in detail? I'm not sure what you mean with it, is it like a bug that gives you same text again and again infinite loop or just the text that starts and ends like that?
5. Thanks man. Saddly I'm working alone and since the game is free I can't really invest too much time into it., maybe one day I could get someone to help out like writting dialogues for NPC while I do quests, enviroment and other stuff since I get sooo bored writting mundane NPC texts.
Hopefully I will finish it someday :D
Hello. Thank you for playing my game, I apprciate your time.
First off, the level dropping after you flee too many battles and losing XP, I'm a solo guy making a game so I didn't think of it at all. I'll see how to fix that soon as possible.
Second off, You can buy a house if you go in west part of map in Empire, you can also customize it to certain extent. There you can use all sort of proffesions and a storage. For passive food and water buff, I can think of few ways to implement it like if you buy house and put 10 food items you get a buff for certain time. It would be hard to implement since there is no way to make buff last on time only battles or turns, but I could try to make it, It's going on my TO-DO list on trello.
Third off, sleeping restoring health I never consideret it working that way, since wounds don't heal by just sleeping, like you get stabbed leet's sleep it of. I might put like a 3% HP restore or something if I get a good reason why it would sleeping heal you. I always disliked eating food restoring your health that's why it's not in my game except 1 item as an omage to it.
As for bug checks, as I said I'm working alone on this huge project and doing between two jobs or when I have free time at first job and not too many people. That's why it's EA on STEAM to help out with bugs, suggestions and at the end people to play and enjoy the game.
Hope you understand that I can't do it all alone.
If you have any other suggestions or bugs do write them, I read everything people post.
Thank you again.
I guess you are referring to the tutorial from the begining?
If I'm correct then you xan just skip it and go the second option at the start of the game and skip it. Never had someone complained about that part crashing so I will check it out today and send a fix.
As for the ink, when you start the game after the prologue or skipping it, before you enter the ship, you will get options to chose if you want to play old school style with necessary ink to save the fame making it more challenging or without it, meaning you can save anytime everywhere and you can play jt normally
https://store.steampowered.com/app/1566110/Dreams_Of_Adventure_Soundtrack/
For those who want to buy other way just write me message.
If you use itch.io: https://ddejan90.itch.io/forgotten-memories you can donate when you press Download and just write a comment or message: 1.59$ and I will send you either STEAM key or Files.
If you use Paypal: https://www.paypal.com/paypalme/cookiesneedlove
write me a message via PayPal, itch.io, STEAM or ddejan90@yahoo.com.
If you use Patreon: https://www.patreon.com/dreamsofadventure
write me a message via itch.io, STEAM or ddejan90@yahoo.com or write in Patreon.
Yeah, I'm still around and kicking.
I've had issues past few months, mainly my pc had a power surge and everything got fried and I've lost a lot of development progress. I had to save money for two and half months to buy new second hand pc for 120$ (around that). Thanks to that I had to work a lot on two jobs to be able to keep up with bill's and parents medications so I didn't have free time at all, it was basically 1job, sleep, 2job, 1job sleep and so on for two and half months and some additional time. I don't monetize the game so I can't afford to work on game and two jobs just to pay bills and medications.
I'm actually working on the game as I write this since my 2nd job does allow me in between time when i do nothing so ive dedicated it to the game, I've managed to get back around 80% of the lost development progress And I hope the update will be done soon. Ive got a new area and two reworks done of old locations that where placeholders for a long time I just need a bit time to finish quests, events and npc conversation around them and change outcome of old location based on palyer choices. Ive also got to finish steam trailer and two week wait time for approval.
Thank you for showing interest, i hope i gave you info you needed, if got other questions visit previous posts or write here.
Hello Selexa. Thanks for your question. I checked the tutorial area for both Spell and Technique and both work on two different PC's which have different kboards and one lap top.
It looks like you didn't manage to type it in time. All spells and techniques that are typed correctly during the period have 100% chance of hitting 0% miss, so you probably didn't managed to type it in time or miss-clicked, hence the fail sound.
X > D W means you need to press X, right arrow, D, W in that order.
You can just skip the tutorial area, it isn't important to finish it, it gives you few fast mechanics to check out before you start the game. To leave it, go to the dock where you spawned in.
If you still have the problem in game (after tutorial area), do send me a message, since this is first time I saw anyone complaining about spells. Or if you have any other issue.
(this is how it should look like but with training dummy and other things behind)
Try what? Find funding? Publish it there?
To be honest, I don't use GoG too much, as for publishing there, I don't know how there works or how much it cost to put up there. On another note, I will research now what I need to do to publish it there.
Thanks for your time.
EDIT: I inquered about GoG and saw what is necesary for game to get published there. It don't have any monetary expenses, but the issue there is they reject a lot of games, most of the time, free2play game like mine have a low acceptance rate, unless it will have microtransactions or payed dlc's which is an incentive for a better chances (i found many forum posts about that in a very short time of me googling it).
Alas, I will see to post a request there and may the odds be in my favor.
EDIT2: I sent my needed stuff and got confirmation email in next few seconds that they received the request. In the bottom of the email it says:"Please also have in mind that we're not interested in mobile games(including ports of mobile games), as well as free games (including freeware titles and free to play) and we will have to passs on these games as well."
The hope was short lived.
I don't use reddit or any other "social" sites.
Also, to be honest, I don't have any screenshoots because I don't play the game because I know all the ins and outs of it, I test it, I have no idea what people would love to see from it as I'm a biased person for that. On the other hand, I gathered 1000 downloads from different sites and I'm happy, the only thing that I would love to see is to get it on steam which would make game big time accessible since steam is #1 gaming platform with most players.
Who knows, maybe I will someday make a reddit account
Again, it's to make a difficulty curve a bit. It's the same as the save pillars or any other in game save that require player to interact with. It's not even that hard to craft, it's two most common items and cheapest, it's just something to give more in depth, also the main item is a personal diary which the player "writes down his daily life"
I live in Bosnia. Yeah PayPal is available, but there are no people, well, paying :D
Well, it's hard to find job here, people only hire families or get payed to hire someone, for most jobs, and the jobs that are available, are usually for women. I do work part time jobs to pay bills, but I can't take out money out of it to pay for STEAM fee.
As for reddit, I don't use it, so I have no idea where to post it or how to find proper subforums.
Again, thanks for your wish to play my game, I'm always happy and a little hyped when I get messages and bug/suggestions lists from players. Currently, I have game on facebook, gamejolt, itch.io, indiexpo, roast my game, rpgmaker forum. Together almost 1000 downloads (excluding facebook since it's not keeping track of that).
PS: I'm a student myself, well, student on hold, I don't have money to finish last 4 exams to get my law degree. :D
Well, hope you get to download it soon, it's 700mb( if not mistaken).
Actually I did think about it, but since I live in a backwards country, I can't create a payment method since it's not unavailable.
I have 2 dreams since I was a kid:
1) To make a game and let people play it
2) Travel around world
Hopefully 1 will come true. I have 10$ as a donations towards the STEAM but still miss 90$ which is very big money here, like month and half of bills and food, so it's huge amount for me. And game will be f2p forever so there is no monetary gain and I'm already 150$ in red. So only way for me to gather money for STEAM is via donations on twitch or via sites like these (but not a single one gave :D But, it's ok, as long people play it).
I hope you will have fun playing it!
Work that is left is, well, a lot! The current game that you can play is about 20% of whole game (map) that is in plan *currently around 7-8h game play according to players). I plan first to finish the current map and fill it up, then expand it to accommodate the main quest and lore that I'm setting up. All that is left to say, there is a lot to do and there is no release date since the game itself is just huge thing I plan to do and unless I gather 100$ for STEAM, well, until it is finished it's going to be work in progress, but right now can be described as early access.
As for the font, yeah I will change it to default when I remember to do it. But will changed probably to default.
Hope for some feedback. Have fun!
Well, the controls are as default arrow keys with X and Z being A and B as RPG Maker games are set to that.
I did made a WASD script, but it collides with 3 other scripts so I had to give it up.
You should be able also to play with a mouse, if I haven't forgotten to put it in. (cursor with a small sword)
As a kid since 1994 I dream of having my game published somewhere, basically I can't afford 100$ to make it on my own, and the game would be free2play, but if I'm able to find a publisher it would have to cost money since they want to earn it and i would be sad to see if people don't play it because they don't buy it, but still it's ok as long as people can play it. I already put 880hours on the game and it's like 20% of the project I want it to be with currently 7-8 hours of gameplay. Anyway, if anyone knows if there are any publisher for RPGMaker games (or any), can you put me a link here please? I'm searching on net and it's giving me no results. I found only one and applied but will take 1-2 weeks to get a reply. Thanks for reading
Game is soon on STEAM, it will be free and that will never change. My goal is to get it on STEAM and I did that, so new plans for the future are still being considered. Right now I'm expanding the world so that's the main goal for the future.
If anyone want to help out to speed up updates you can donate here to get me some motiviation which I will put back into game by commision some in game stuff or if anyone wants to help out with creating some characters and faces just write me a message or post somewhere, for now here is a link if you ever feel freaky about throwing your hard earned money away: