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(+1)

I loved that game ! I realy liked the feel of trying to turn my piece of junk of a cab around. Like the rest, I had to get used to the controls and it took me a lap to understand how the physics of the cab worked. The controls might not be the most intuitive but I have no idea how to make it better and I got used to it so no big deal. Maybe some kind of tutorial or explication on how the cab reacts given the wheel position. For exemple putting the wheel on the left makes you turn right wich is normal but counter-intuitive at first. I was impressed on how much work you had time to put in just 48H ! Great job !

(1 edit) (+1)

Great that you enjoyed the game, and thank you for the feedback!

While one of our goals was to make the players figure out the controls and all the wired quirks of the car, a tutorial would most likely be a great addition for a full game. One other thought I had was to make an indicator arrow, in which direction the car will move, that would vanish after some time. This could probably also help when starting the game...

Anyway, thank you for playing our game! :D