Hey this was pretty interesting! I kinda liked what you did with the camera, I think it makes for a pretty interesting perspective - it's kinda like a side-scroller but not. I guess? I don't really know how to explain it. I think the only issue with it is that something definitely become hard to see, and you can have enemies really get the drop on you if there's no way for the camera to see them. There's a lot of areas that could use some polish, most notably the blank obstacles were pretty difficult to tell apart which made it difficult to navigate the level, and sometimes the little sphere that was the cursor would be up against my screen instead of aiming at the enemy (I imagine it might have been an invisible wall? But I'm not too sure.) I liked the designs of the characters though, and I think the opening graphic was very nice.
Thanks for uploading!