This was pretty tough! I took quite a bit for me to get used to the controls, but I think it made it for a pretty interesting way to play the game. That first jump was pretty tough for me to get over though, and I don't really know if even with more experience it would be something I could accomplish reliably. I wasn't a fan of how you could fall off the sides of the map, it felt like with how much you'd have to commit to jumps or how the boomerangs bounce you up, it could be a bit more forgiving with not killing you. Also I wished that the game paused when you were transforming. While it was fine for phase 1, it felt pretty tough trying to transform without taking damage with the missiles. I enjoyed the voice acting! Sounded like there was a lot of fun being had with the different lines.
Thanks for uploading!
Viewing post in - Super Henshin Masters - jam comments
Thanks so much for your notes!
The trick with that first screen is to jump into the boomerang. If I did it again, I'd move the second platform so that the player would have to jump before the throw. You can also throw the boomerang backwards, so perhaps a pillar would have been more apt.
I really like the boomerang as a mechanic, so I imagine I will be going back to these tools later on.
Thanks for playing!!!