I really liked this one, the first level is really sweet, and getting out of the signal tower area in the end is quite terrifying for a moment. The next level builds on that, and it's absurdly fun, dashing from one tower to the next as quickly as possible. I could unfortunately not beat the game however, due to this one ridiculous jump. It really took me out of the flow, which is a shame, because the remaining level is probably equally as fun as the sections that came before this.
Going away from gameplay/design, the presentation, while simplistic, is masterfully done, mostly due to the dramatic shift from a flowery mario-like landscape to a hellish, sad and grey deadland.
Congrats on making this!