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This is fantastic. You found a really engaging way to structure a story in so few environments! The characters were very endearing too. That extreme close up of Meredith at the start was hilarious.

Being able to create such simple dialogue trees is a Borksy thing? I think I need to check that out for myself as not having any is a really tricky limitation to work around in Bitsy.

Oh, and the Beston Jeepers running gag really paid off on that final drive. Amazing.

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Thanks so much! I had a TON of fun writing these characters; I think of the whole museum kind of like a sitcom set. (Protip for a Beston Jeepers fan -- if you put his kettle on display and then talk to some of the people around it, you get some song lyrics)

Dialog choices is FAR and away my favorite Bitsy hack; I cannot recommend it enough! It's very simple to use, and it opens up so much potential.

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Yeah, I could tell you had a lot of fun writing it. And you know that kettle had to be on display.

Could it be cursed? Maybe.

Will it attract a ton of people? Definitely.