What exactly are you trying to "correct"? The angle of the sprite? The movement of the body? I'm working on my first isometric pack so I might be able to give some insight.
Straight away I would say it's okay, could be improved body-animation wise but I'd say it's not terrible. You did say you wanted to correct things but didn't specift what so I'll give my two cents. I think all the diagonal directions can be angled much steeper - to me they still look like they're in a 2D plane, perhaps that is what you are trying to correct? Art looks good, the animation of the body can be more realistic but like I said it's acceptable.