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What exactly are you trying to "correct"? The angle of the sprite? The movement of the body? I'm working on my first isometric pack so I might be able to give some insight.

Straight away I would say it's okay, could be improved body-animation wise but I'd say it's not terrible. You did say you wanted to correct things but didn't specift what so I'll give my two cents. I think all the diagonal directions can be angled much steeper - to me they still look like they're in a 2D plane, perhaps that is what you are trying to correct? Art looks good, the animation of the body can be more realistic but like I said it's acceptable. 

Thank you for the answer. Actually you're right, I'm not very happy with the angle, I changed it a bit and now it start looking like I wished. My goal is character like in old Isometric RPG's like Diablo or Fallout 1 & 2. Also I don't like East and West side views. But it is matter of practice.