Even though my game didn't make it into the top 10, I'm incredibly grateful for the opportunity to participate in this GameJam. I've gained more experience in this short period than I have over the past six months ;)
Thank you @standoffsoftware for making this happen!
I can't express enough how appreciative I am of the judges for their valuable feedback. It's an invaluable lesson for me and fuels my motivation to continue exploring my gamedev ideas.
I'm aware of many issues that players had to grapple with, which could have been discouraging. Creating an open-world experience in this type of game is a difficult and risky challenge. I've struggled from the beginning to guide the player while avoiding the ordinary blocking of pathways. However, time constraints and my current skill level led me to deliver what I did, doing my best with what I have. This experience has broadened my perspective on game design.
Lesson learned ;)
Thank you to everyone who took the time to play my game and share their feedback, both positive and critical. There's nothing better for a creator!
I hope to participate again in the Adventure Game Challenge next year.
All the best to everyone,
Barnim @ JAGS