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Wow, this was really fun. Simple idea with powerful execution make a really addictive and challenging game. The artstyle is great, controls are responsive and it plays really good. I also like how the different enemies keep you always moving, so you have to make split second decisions in order to survive. I couldn't finish the second stage, but really good job. The only small problem I had is that during the bossfight it sometimes felt like I had to take damage, but that doesn't hurt the game in any major way. Really good job! Probably the most fun I hade during the entire jam so far!

Thank you! Second stage turned out too hard for my taste, the first boss becomes increasingly hard the longer you let it live, since it is a bit random in how it attacks sometimes it does feel like you need to take a hit. Definetely something to fix if developed further