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(+2)

Nice work! I will say, godot dev to godot dev- make sure you save all your materials/shaders as their own files, instead of them just being saved inside of the scene.

When you first shoot, the game stutters for a second, and saving them as their own .tres files has fixed that for me.

(+1)

I will relay this to the programmers, they’ll be super happy to hear this!