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(+1)

I like the story and the basic idea is pretty cool.

Just somehow i think i have not fully understood what to do or so (maybe because just played the web-version?). 

It's just walking around and killing enemies (what's nothing bad ;-) ), but the problem is, that shooting a projectile or doing a ritual needs a lot of time and let's me not move, so that i nearly always get damage, when doing one of that. In the end on the "best" run i killed so maybe max 5 enemies or so^^

But anyhow, i think if you balance it a bit more, could definitely have potential. Especially graphics and sound deliver a well fitting mood already. 

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Thank you so much! I'm glad you liked the vibe. If you enjoyed it please follow the game and send more suggestions on how to improve it, we have some updates ready for when the jam is over!

We're aware that the game is not balanced at the start, yes.  Our objective was to submit something that felt a bit more complete, with intro, tutorial, game over screen, responsive UI for both desktop and mobile...to that took away much of the time we could've spent on that.

But It's also part of the game design to be challenging and repetitive, because it's an arcade game in the true sense. The gameplay is to just stay alive and cause destruction for as long as you manage, until you die and get your score. Arcades were designed to be difficult up front so they would eat your coins while you get good at it.

It's possible to achieve really high scores nevertheless.


(+1)

Wow! Is there a link to a video so we know how the game it's properly played? I was also stuck in 5~10 kills, it's so challenging!

I was doing a test stream and explaining some stuff yesterday. It's in portuguese though, but you can see me playing.

https://www.twitch.tv/videos/1953187669

After the jam is done, I'll upload a new version and stream :)