Pretty solid game. If I have one piece of constructive criticism, it's that at some point I realized I was just watching the game play itself. I didn't have much of a role other than spawning a bunch of summons whenever I leveled up. I think the fifth spell you mentioned on the game page could work to make the player feel more involved, though. Other than that, no issues other than small technical ones you're already aware of. I say good job!
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Thank you for the feedback! I am considering limiting how many spawns you can have active, to help balance the player’s involvement a bit more. Some active spells can also help, and will drive more decision-making between spawns or being more involved. :-) Thank you, I’ll definitely look into ways to bring the player more into the game. :-)