the completely white screen at the start of the game is really very annoying. I spent 2 minutes testing inputs to see if it produced anything but I didn't even know if my character was moving forward or not. Other than that it was pretty nice.
Hey thanks for playing! I really appreciate the input, I wanted it to be a dramatic and sort of confusing moment, but I never want players to feel lost. Would a more obvious visual difference between the player and background at the start have helped?