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Nice game! The first time I played, I didn't understand how to play or what to do with the enemies. I thought it would be helpful for there to be some simple text to instruct the player on how to play in the first level.

Thank you for your review. Object placement was an interesting problem we had to navigate. I was the programmer and pixel artist while my Cocreator, Nixter, designed the music / sound and built every level in Tiled. We opted to not have any in-engine level manipulation so Nixter could build and test his levels with absolutely zero need for me to get involved. This was a purely workflow decision due to the time constraints of the jam. Unfortunately, this limits the kind of objects placeable to what has already been programmed. We're planning 2 update cycles that focus on gameplay mechanics and visuals so we hope to address the lack of a proper in-game tutorial at that time. 

Thanks again!