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(2 edits)

Thank you for the feedback :) The camera movement of the original bounce game was adapted into the game for that nostalgic feel and gameplay. Jump King follows this camera movement technique too. 

Then I suggest to move the position of some platforms, because while standing on some of them I couldn't see the platform itself, causing me to fall multiple times

It was intended level design Mr. Adri888 it adds difficulty to the level and a lot of games uses this technique as well :) thank you for the feedback though