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Fun concept !
It's always fun to throw a ball around and make some tricks with it.
In the webGL version, when throwing a ball you have this zoom/blur effect that is not bad. Is it supposed to represent some kind of impulsion you will apply ? :)

Also, the thrid puzzle is a bit tricky because you have to be accurate ! Maybe add more "easy" puzzles between.

Good Job !

Thanks for playing and your feedback. The webGL version cut all the post-processing out. The downloadable version has anti-aliasing, bloom, motion blue etc. It makes more sense when all the effects are working together. I will definately adjust the third puzzle! :)

Oh I see. Make sense.
We also had some problems on the webGL build so I know your feeling :P
I will quickly play the downloadable version then ! ;)