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It's not so much about the camelCase, or PascalCase.  Either method is fine, it's just the naming conventions need to be properly set, and everything properly adjusted.

What I did was switch all naming Conventions to Pascal Case, and went through everything.  But starting from a fresh project, installing the addon, building, and then initial enabling get's the following errors in the console, and then will spam cause of a NRE when it can't find the scenes it needs in a 3D Scene for the custom gizmos.


I went through, renamed all folders to CamelCase designation, and then scanned all CS files for any res:// loading, and ensured they were properly capitalized, and then everything works just fine.  I can send you a zip copy of the folder structure I did, if you want to look at the zip and see.