Love the tool, works beautifully. Great work on the development of it. I would like to point out, that you should probably pick a file name casing style for folders and files to ensure that it works on platforms that have strict file case sensitivity, such as Linux, and Possibly Mac OS (As Mac can do both Insensitive, and Sensitive).
When first loading the plugin up, ran into issues of files not found, and found the naming convention not properly lining up. I went through, and ensured all folders and Scenes, Shaders and Script Files were properly named in the PascalCase, to ensure that it would be able to load on Linux.
Just a suggestion from a Fellow Godot Tool developer. ;-)