its a good concept, with a bit more time this game could be pretty great. Only real gripe is the camera is kinda annoying, i think id rather have some kind of darkness filter to limit FOV if thats what you were going for.
Viewing post in Lair of the Mad Scientist jam comments
Thank you, yes, I really struggled with the code for lighting, and I think the idea I had in mind was maybe a bit too large in scope. (In part because I really could only spent part of Saturday and Sunday). After the jam is over I'll try to focus the light directly in front rather than a radius around the player.