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(1 edit)

Definitely curious about why and how character's connected to the land. There's a sorrow there that they're not ready to face head on yet. It's short and linear at the moment, but great foundations. (edit: I voted based on my play experience early on, so I'm not sure if there was a fix later because my playthrough was quite short?)

(+1)

Thanks for playing! The character can be connected to the land in any way you want them to - we liked not giving an explanation. And we definitely decided to base our mechanics more on shuffled vignettes rather than branching paths so as not to overscope.