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(1 edit)

i have tried it, it works fine. have you win 11? i have made it onmy computer where is win 10

I have retried and it works but I had to push multiple times in Entry to get in (Windows 11). Maybe the reason is the manner you check the input entry ?

when i press return i come quick in. its made like usually in unity with Input.GetMouseButtonDown(0)

In the Update, or the FixedUpdate?

update