I like the low-poly style that you have used in the scene, however I think that maybe there are some characters that don't end up sharing that aesthetic (they are more realistic) and it is a bit out of place from the initial vibe of the game. On the other hand, I think the idea of the riddles is cool but I don't know if they are fully understood or if they are a bit complicated. However, aesthetically it looks great and I'm looking forward to trying it out in the future in case we continue to work on its development :)
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Cemetery Gates II's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #172 | 2.619 | 4.000 |
Sound Design | #399 | 1.528 | 2.333 |
Aesthetics | #405 | 1.746 | 2.667 |
Enjoyment (Best Game) | #425 | 1.309 | 2.000 |
Horror | #432 | 1.091 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I enjoyed wandering about the eclectic cemetery and pondering all the riddles with the weird and wonderful characters you put into the game!
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