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What if the character has this syndrom? ... :P

What exactly feels wonky? Do you mean you expected some deceleration when releasing the key to run?
We're also aware of some animations being still played when the player is supposed to stop and stuff like that, we had many issues like this.

Other than that glad you liked the game overall!

(+1)

Just sometimes the player would go into a full stop like you ran into a wall and you would have to press the direction key again to continue moving, but this might just be webGL doing weird webGL stuff.

(+1)

Didn't encounter this problem ourselves as far as I know but will look into it, thanks!