Hooray, I won, I wooonn! Loved this little game, though not too scary (the Synty assets didn't help because I recognised the style, but for budget assets they're great - I used some in a game of mine a little while back, totally get why you used them, making all of a house that detailed from scratch would just of been impossible in the timeframe!). The ghoul management mechanic was fun, at times it felt more like I was playing some weird kind of horror management sim, which could be a genre all in itself. The only issue I had is that sometimes when going up and down steps or the doorways from the upstairs, occasionally the charecter collider would get stuck - felt like maybe it could of used a little invisible ramp there to make it simpler to navigate. Otherwise though, really good :)