Im not using the red color throughout the entirety of my game, im swapping between single-color palettes for each world of my game
In a very simple nutshell, the game is about traveling 6 kingdoms each with a unique, identifiable color (red, blue, purple, etc) while doing precise platforming and adventuring some cities between the platforming
The protagonist is from the “red” kingdom, so his design is only capable of using the red palette, and later on he’ll meet people from other kingdoms like a blue character from the “blue” kingdom.
(Also, just to clarify: the protagonist doesn’t swap into a blue palette when entering something like the blue kingdom, he keeps his red palette regardless of where he is)
Also yeah, I think the character needs more apparent detail too.