- The game didn’t feel too short or too long - every second had something new or engaging.
- Hell yeah. You could add more knife types or make them come at different heights for more interesting gameplay.
- The music was really nice, and fit the retro style well. Maybe the start scene could have some light BGM.
- I liked the retro style, and the characters were well-designed, but some more colour would definitely make things better on the visual side of things, especially for the knives and UI.
- I don’t play RPGs, so can’t comment on that, but it’s a good basic gameplay loop that is supplemented by the jokes.
- Humour kept the game fresh. Dialogue was spot-on and I really liked how you made normally bland parts of RPG games (not gonna spoil anything but the name select and disclaimer both made me smile) funny.
Request: Grid of Yendor
My biggest project yet. It’s a minimalistic roguelike set on a spreadsheet where typing is your attack, and the characters you type are your health. I just made a big update which adds many gameplay mechanics. Please download for better sound quality and less input lag
- Is the help text helpful?
- Did you understand the element system?
- Did the sound effects feel coherent? (I’m no sound designer so I had to download from a bunch of sources; hopefully I did a good job of normalising them)
- Did you like the art style? Not sure if it’s too minimalistic.
Leave a comment or review if you like!