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(2 edits) (+1)
  • The game didn’t feel too short or too long - every second had something new or engaging.
  • Hell yeah. You could add more knife types or make them come at different heights for more interesting gameplay.
  • The music was really nice, and fit the retro style well. Maybe the start scene could have some light BGM.
  • I liked the retro style, and the characters were well-designed, but some more colour would definitely make things better on the visual side of things, especially for the knives and UI.
  • I don’t play RPGs, so can’t comment on that, but it’s a good basic gameplay loop that is supplemented by the jokes.
  • Humour kept the game fresh. Dialogue was spot-on and I really liked how you made normally bland parts of RPG games (not gonna spoil anything but the name select and disclaimer both made me smile) funny.

Request: Grid of Yendor

My biggest project yet. It’s a minimalistic roguelike set on a spreadsheet where typing is your attack, and the characters you type are your health. I just made a big update which adds many gameplay mechanics. Please download for better sound quality and less input lag

  • Is the help text helpful?
  • Did you understand the element system?
  • Did the sound effects feel coherent? (I’m no sound designer so I had to download from a bunch of sources; hopefully I did a good job of normalising them)
  • Did you like the art style? Not sure if it’s too minimalistic.

Leave a comment or review if you like!