Intriguing idea, definitely a little laggy on webGL for what you're doing. Not being able to press esc to leave full screen felt off because I kept having to go to a different tab to see the description, as the player isn't guided exactly how to play. The radio stations, text input, and voice over were nice touches. I manged to go through the wall and into the void on my first run (straight at the beginning) FYI. There is a lot of potential here but almost feels like the cockpit is a little unnecessarily cluttered, and part of me didn't exactly feel afraid as a character inside a robot, but maybe there is more to explore there thematically.