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Great pixel art and excellent sound design! The endless corridors are quite unsettling, and the hands grabbing you when the light runs out are very creepy. I would recommend adding some more player guidance for how to progress in the game, though. I made it to differently colored corridors, but had no clear idea where I was supposed to be going. I also couldn't seem to pick up any of the batteries that I found. But if you iterate on these issues, you'll have a really impressive piece of work. Great job!

(+1)

Thank you for playing our game!

We want to continue developing this game a little bit further, there are still things that we want to fix and add. Any feedback is welcomed and appreciated. As you might know during development a lot becomes obvious and you think, oh the player will get that. We learned a lot during this game jam and will try to translate our learnings in our future projects. We would have also liked to add more props to the rooms, but the procedural map generation took a little bit too much time.

Btw. battery pickup is F or Space.

Definitely understandable! I'll definitely check back in post-jam.