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I really liked the intro cutscene, it's not something you often see in game jams. Great job with the SFX and the controls as well. Something you might want to try and improve is the enemy AI as it often seemed to get stuck (at least when it was chasing me), but other than that, the experience was very tense. Fantastic entry!

(+1)

Thanks for playing. Yeah, Enemy AI is one of the things I joined the game jam to practice. I noticed he would sometimes get stuck and couldn't figure out fully why, so I created a timer system for if he gets stuck to give him a new destination to get him unstuck.