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Hey JIMAO!

This is a fun little experience with some great atmosphere that definitely ends in a way I did not expect -- haha!

A couple notes after playing:

  • Like others have said, the movement speed is definitely too slow. I think just a hair faster would have helped a lot, but I understand that the experience itself is rather short so doing that might make the game a bit too short.
    • I did manage to find a workaround to the speed though by walking diagonally (guessing it is literally just boosting the speed to 1.4 since that would be diag motion vector)
  • Would have loved it if the jump scares were not just audio based but actually threw things in front of you momentarily or if there were things that appeared at the end of a hallway and then the lights would flicker and it would disappear -- things to think about if you continue development!

What I liked:

  • The sound design was spooky and the jump scares cause by them were pretty effective right up until the end where I started to get used to them. 
  • I liked the CRT screenspace shader you are using -- definitely tone down the chromatic aberration though because it was a little excessive
  • The maps helped a lot because there was one point where I accidentally flicked my mouse and got turned around -- truly is a maze if you get yourself turned around in there!

Great job! Hope you continue development on it after the jam :D

(+1)

Thank you...I will fixed the bugs, and make optmization.