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I went in first attempt without reading the description. Big mistake. Ended up walking off and not knowing about the flashlight. After reading the description I tried again and found the flashlight and discovered I could teleport if I wanted to (click right thumbstick). Couldn't find anything but ghosts who don't do anything. I did like that the eyes of the ghosts were unlit (visible even without flashlight) and then I could see them fully with the flashlight on. Would be cool if everything had more SFX and some mechanic that would allow evading or getting hurt or fearful (maybe a fear meter when the ghosts linger too close too long?). The flashlight grab was positioned a little strange for me, too. I had issues with grab positions in my entry as well. The flashlight on/off seemed wonky/unpredictable. I don't know if it's supposed to be a straight toggle, or a hold-to-shine, or something purposefully unreliable.

(+1)

Yeah thanks for all the suggestions! I really didn't have much time at all really, and I actually forgot to implement ghosts resetting you back to the bed lol. I also forgot to disable teleporting but kind of nice as long as it worked. SFX would definitely make the flashlight more obvious, but it was actually a toggle, and it had a battery. It would be more red or green depending on how long you have had it on for. A fear meter would be really cool if I had thought of that earlier, but honestly this game jam was reaaaally rushed haha. And I sorta forced myself to even finish it in the end. The flashlight you can grab from any angle since I'm using AutoHands for auto posing. I'm curious though did you manage to finish the game or no? And thanks for playing too!