Hey! Inspired by your comment, I made a linux build. In the spirit of the jam I've not touched any of the original game content. Unfortunately I can't properly test it, as my virtual linux machine doesn't have graphics acceleration. Let me know if it works!
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I will have to wait until I have a Windows machine, the Linux build doesn’t seem to work. Anyway, thank you for trying to compile a Linux build!
Here is an error that I get:
~/s/0/Linux> ./InfiniteForest.sh
5.3.1-28051148+++UE5+Release-5.3 1009 0
Disabling core dumps.
Failed to find symbol file, expected location:
"/home/grfork/safegames/0_entropy/Linux/InfiniteForest/Binaries/Linux/InfiniteForest-Linux-Shipping.sym"
LowLevelFatalError [File:.\Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 1131]
vpCreateInstance(&ProfileInstanceCreateInfo, VULKAN_CPU_ALLOCATOR, &TempInstance) failed, VkResult=-9
at .\Runtime/VulkanRHI/Private/VulkanRHI.cpp:296
with error VK_ERROR_INCOMPATIBLE_DRIVER
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
Malloc Size=131160 LargeMemoryPoolOffset=393352
Malloc Size=131160 LargeMemoryPoolOffset=524536
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./InfiniteForest.sh: line 5: 48905 Segmentation fault (core dumped) "$UE_PROJECT_ROOT/InfiniteForest/Binaries/Linux/InfiniteForest-Linux-Shipping" InfiniteForest "$@"