Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

0; entropyView game page

�������
Submitted by HeavingWithLushLice — 7 hours, 56 minutes before the deadline
Add to collection

Play �������

0; entropy's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#302.8353.750
Visuals#323.0244.000
Overall#412.6463.500
Fun Factor#461.8902.500
Originality#492.0792.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
A Team: Myself (David Denyer), Adam Sklar and Stevie Denyer

Did you use any third party assets, if yes what assets did you use?
Realistic Tree Pack by LazerTale, Ultra Dynamic Sky by Everett Gunther and Chameleon Post Process by SUMFX

Did you choose from one (or more) of the optional secondary themes?
Lost Language

Does your game contain 18+ content (Nudity, Gore, Language)?
no

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted(+1)

The visuals are fantastic, what a trip this was!

Developer

Thanks for playing! I really appreciate you checking it out!

Submitted

I tried running this game on Linux with Wine but it loaded too slowly so unfortunately I couldn’t play it, sorry!

Developer(+1)

Hi Greenfork,
Thanks for giving it a go! I did want both OSX and linux builds but ran out of time D: 

Submitted

Hopefully you will get it next time, thank you!

Developer

Hey! Inspired by your comment, I made a linux build. In the spirit of the jam I've not touched any of the original game content. Unfortunately I can't properly test it, as my virtual linux machine doesn't have graphics acceleration. Let me know if it works! 

Submitted

I will have to wait until I have a Windows machine, the Linux build doesn’t seem to work. Anyway, thank you for trying to compile a Linux build!

Here is an error that I get:

~/s/0/Linux> ./InfiniteForest.sh
5.3.1-28051148+++UE5+Release-5.3 1009 0
Disabling core dumps.
Failed to find symbol file, expected location:
"/home/grfork/safegames/0_entropy/Linux/InfiniteForest/Binaries/Linux/InfiniteForest-Linux-Shipping.sym"
LowLevelFatalError [File:.\Runtime/VulkanRHI/Private/VulkanUtil.cpp] [Line: 1131]
vpCreateInstance(&ProfileInstanceCreateInfo, VULKAN_CPU_ALLOCATOR, &TempInstance) failed, VkResult=-9
 at .\Runtime/VulkanRHI/Private/VulkanRHI.cpp:296
 with error VK_ERROR_INCOMPATIBLE_DRIVER
Signal 11 caught.
Malloc Size=262146 LargeMemoryPoolOffset=262162
CommonUnixCrashHandler: Signal=11
Malloc Size=131160 LargeMemoryPoolOffset=393352
Malloc Size=131160 LargeMemoryPoolOffset=524536
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./InfiniteForest.sh: line 5: 48905 Segmentation fault      (core dumped) "$UE_PROJECT_ROOT/InfiniteForest/Binaries/Linux/InfiniteForest-Linux-Shipping" InfiniteForest "$@"
Submitted

The visuals are gorgeous and the music fits the game perfectly. The rising ground was also a cool feature. The blinking and shaking at the end was really irritating for the eyes and in my opinion the game could have used some more interactivity. The artstyle is great though and suits the game well. Great entry for the jam.

Developer(+1)

Thanks so much for the feedback! I think you're right, the flickery end was the last thing to implement and was done very late at night, totally agree it needs finessing! I really appreciate you playing the game!