Thanks for playing and thanks for the feedback!
You can throw props at enemies by holding F but only light props like mugs, plates, knifves, ect have decent velocity. Heavy props like chairs don't go as far but they can porobably be adjusted to be thrown harder.
We really wanted more enemies and more physics but time ran out unfortunetly. If we have more time or redo the game without a time constraint we would definetly implement more depth to the mechanics.